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scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher
  • scoutclass autobot breacher

scoutclass autobot breacher

$599.99  $469.99
Save: 22% off

EVA_Unit_4A

Hunt for the Decepticons is a toy line that takes place in the Bayformers universe, after the events of the live-action movie " Transformers: Revenge of the Fallen "(2009). There is no specific story for this toy line other than what the name implies. The toys represented span both Autobots and Decepticons. The line is filled with repainted figures from" Revenge of the Fallen ", but the majority of them are a new line-up of characters and sets specific to HftD .
Included in every set is a piece of paper with a 14-digit Coordinate Code. When you go to Transformers.com and scroll down to the Hunt for the Decepticons link, and then enter the Coordinate Code, you will get to play some small Flash-based Transformers games!

 HFTD-logo

Autobot Breacher makes his debut in the Hunt for the Decepticons toy line (ie not named after a character from a previous toy line or TV series) No information is available on him except for on the back of his packaging card:.

" Teamed up with his friend SEA SPRAY, BREACHER comes crashing out of the surf to deliver a nasty shock to CRANKSTART. The DECEPTICON was foolish enough to think he could hide on a remote strand on the east African shore, but BREACHER is just as comfortable at sea as he is on land. "

Breacher's included Coordinate Code number will unlock one game on the Hunt for the Decepticons website.

Vehicle Mode

Breacher's vehicle mode is a generic amphibious-use military Armored Personnel Carrier. ( The toy, however, should not be placed in water! )

 Scout-class Autobot Breacher- Vehicle Mode (front)
 Scout-class Autobot Breacher- Vehicle Mode (back)
 Scout-class Autobot Breacher- Vehicle Mode (front detail)
 Scout-class Autobot Breacher- Vehicle Mode (turret)
 Scout-class Autobot Breacher- 
Vehicle Mode (back detail)
 Scout-class Autobot Breacher- Vehicle Mode (left profile)

The six ABS wheels turn, while the turret and cannon barrels both freely turn separately.

 Scout-class Autobot Breacher- Vehicle Mode (turret posed)

Robot Mode

Despite being on a ball joint, Breacher's head is very resistant to turning, but will pop off easily! ( Maybe it's just mine? ) Also, even though the waist is capable of turning side-to-side, because of the transformation it does not turn in a natural way, which makes it off-center and thus impractical.

Scout-class Autobot Breacher- Robot Mode (front)
 Scout-class Autobot Breacher 
- Robot Mode (back)
 Scout-class Autobot Breacher- Robot Mode (head)
Scout-class Autobot Breacher- Robot Mode (torso, front)
 Scout-class Autobot Breacher- Robot Mode (legs posed)

The double-barrel rifle is not gripped in the hands by a handle, but rather is clipped onto a small bar on top of the knuckles. Additionally, it can be stored on his back in a similar manner.

 Scout-class Autobot Breacher- Robot Mode (with rifle on back)
 Scout-class Autobot Breacher- Robot Mode (without rifle on back)
Scout-class Autobot Breacher- Robot Mode (rifle attached to bar on right knuckles)

This whole Coordinate Code-thing is a call back to what they did in 2006 with " Transformers: Cybertron "and their Planet Keys gimmick, which also had you inputting unique codes into a website to gain access to character-specific information (back-stories, concept art, color design, etc.), but with HftD , you only have four cheap Flash games !? How boring ... I'd like to see more of that character-specific behind-the-scenes stuff again in the future, which I found engaging as a collector the first time around.

 Scout-class Autobot Breacher- Vehicle Mode dramatic angle

Because this toy comes from the Bayformers universe, like it or not, it's gonna be chalked full of gutsy surface 0026 amp; mold detail This applies in both vehicle and robot modes' Nuff said Having a turret that turns is always nice, but having barrels that pitch up... -and-down as well? That's always a treat! It is a bit of a hassle realigning those arm panels just as the vehicle mode is nearly complete, because they do not twist the way you want them to, and the fists get in the way too.

 Scout-class Autobot Breacher- Robot Mode posed

The biggest impression here is that the rifle doesn ' t get held on to in the regular fashion, but rather clips on, which I found satisfying. Kinda kills me the waist could not turn properly, though. What was awesome was how the turret got integrated directly into the waist rather than sitting like good kibble on the back or chest like other 'bots have in the past. Very nice touch there. The color scheme rocks too, in my opinion, even if it's not proper military camouflage. Perhaps a repaint of this design will appear in the future ? My only disappointments are that the arm kibble and knee guards do not snap into position better (which makes it difficult to grip them when posing).

Though difficult to hold on to at times with my big adult hands and a slightly challenging transformation, Scout-class Autobot Breacher totally makes up for it in appearance and features. Highly recommended!
The website thing, though, is not worth anyone's time, including to kids. For as crap-tacular as the line's name is, I expected something more. What a disappointment.


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    • Model: ColectionDX1919
    • Shipping Weight: 1lbs
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    This product was added to our catalog on Wednesday 08 June, 2016.